Hello Mario Framework
A downloadable framework
Create your own 3D Mario game with Hello Mario Framework for Unity! Zero programming experience needed! This open source Mario framework is feature packed with tons of items and enemies, and is bundled with open source level design tools that will let you easily create levels and build the 3D Mario game of your dreams!
Getting Started
Hello Mario Framework is designed to be used with Unity 2022.3 LTS. After extracting the contents of Hello Mario Framework to a new folder, from within Unity Hub, click on Open > Add project from disk, then select the folder that contains Hello Mario Framework. For more information, visit the Hello Mario Framework website!
License
The Hello Mario Framework is licensed under the MIT License. For your convenience, the following packages have been bundled with the framework. All of them are licensed under the MIT License. That means 100% of the code included with this framework is MIT licensed!
The Super Mario models, textures, animations, and audio clips included with the framework are for free non-profit fan game projects only. If you intend to use Hello Mario Framework in a commercial project, you must replace all of these assets with your own!
Showcase
Want to see an example of a full-length 3D Mario fangame in action? Make sure to check out Isekai Mario, Hello Fangaming's largest and most ambitious Mario game! The game includes over a hundred power stars, and hundreds of playable characters!
Created your own game with Hello Mario Framework? Want to show it off? Upload it to itch.io and post a link in the comments below!
Updated | 22 days ago |
Status | Released |
Category | Assets |
Author | Hello Fangaming |
Genre | Platformer |
Made with | Unity |
Tags | 3D, 3D Platformer, engine, Fangame, framework, mario, platform, Third Person, Unity |
Code license | MIT License |
Average session | About an hour |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
Accessibility | Subtitles |
Links | Source code |
Comments
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can i make a fully 2.5D level in this
Yes
Video doesnt showcase how the Beep Beep blocks work. I have the project also and doesn't tell me lol
Use the BeepBlockBeeper component. (Create an empty Game Object, and use the Add Component button to add the BeepBlockBeeper component to it.)